CBSE Class 10 Science Notes: Light Reflection and Refraction
Reflection & Spherical Mirrors
Reflection Basics
Reflection is the bouncing back of light when it hits a surface.
Angle of Incidence & Reflection: The angle at which light hits a surface (angle of incidence) is equal to the angle at which it bounces back (angle of reflection).
Regular vs. Diffused Reflection:
- Regular Reflection: Occurs on smooth surfaces (like mirrors), where light rays bounce off parallel to each other, forming a clear image.
- Diffused Reflection: Occurs on rough surfaces, where light rays scatter in various directions, which allows us to see objects from any direction.
Spherical Mirrors: Definitions
Spherical Mirrors are curved mirrors, either reflecting inward (concave) or outward (convex).
Concave Mirror: Reflecting surface is curved inwards.
Convex Mirror: Reflecting surface is curved outwards.
- Centre of Curvature (C): The center of the sphere from which the mirror is a part.
- Principal Axis: The straight line passing through the pole (center of mirror) and the center of curvature.
- Principal Focus (F): The point where parallel rays of light converge (concave) or appear to diverge from (convex) after reflection.
- Focal Length (f): The distance between the pole of the mirror and the principal focus. It is half the radius of curvature ($f = R/2$).
Images Formed by Spherical Mirrors
Real vs. Virtual Images:
- Real Images: Formed where light rays actually converge; can be projected onto a screen.
- Virtual Images: Formed where light rays appear to diverge from; cannot be projected onto a screen.
Erect vs. Inverted Images:
- Erect Images: Upright with respect to the object.
- Inverted Images: Upside down with respect to the object.
Ray Diagrams: Used to determine image characteristics based on object location. Key Cases include object at infinity, beyond C, at C, between C and F, and at F, or in front of the mirror (for concave). Convex mirrors always form virtual, erect, and diminished images.
Mirror Formula & Magnification
Mirror Formula: Relates the object distance (u), image distance (v), and focal length (f): $\frac{1}{f} = \frac{1}{v} + \frac{1}{u}$.
Magnification (m): Indicates how much larger or smaller the image is compared to the object. It is the ratio of image height ($h_i$) to object height ($h_o$), or the negative ratio of image distance to object distance: $m = \frac{h_i}{h_o} = -\frac{v}{u}$.
Practical Uses of Mirrors
- Shaving Mirrors: Concave mirrors are used to produce a magnified image of the face.
- Headlights: Concave mirrors reflect light from the bulb, focusing it into a beam.
- Solar Concentrators: Concave mirrors focus sunlight to a point for heating purposes.
Refraction & Spherical Lenses
Laws of Refraction and Refractive Index
Refraction is the bending of light as it passes from one medium to another.
Laws of Refraction (Snell’s Law):
- The incident ray, the refracted ray, and the normal at the point of incidence all lie in the same plane.
- The ratio of the sine of the angle of incidence ($i$) to the sine of the angle of refraction ($r$) is a constant, known as the refractive index ($n$): $\frac{sin(i)}{sin(r)} = n$.
Refractive Index (n): A measure of how much light bends when entering a material. A higher refractive index means light bends more. Refractive index is relative to the speed of light in a vacuum, with the formula: $n = \frac{c}{v}$ where c is speed of light in vacuum and v is speed of light in the material.
Refraction through Spherical Lenses: Definitions
Lenses refract light, bending it to form images.
Convex Lenses (Converging): Thicker in the middle, converge parallel light rays to a point.
Concave Lenses (Diverging): Thinner in the middle, diverge parallel light rays.
- Principal Focus (F): The point where parallel rays of light converge (convex) or appear to diverge from (concave) after refraction. Each lens has two principal foci.
- Focal Length (f): The distance between the optical center of the lens and the principal focus.
Images by Lenses
Real vs. Virtual Images: (Same definitions as mirrors). Convex lenses can form both real and virtual images. Concave lenses always form virtual, erect, and diminished images.
Erect vs. Inverted Images: (Same definitions as mirrors).
Ray Diagrams: Used to determine image characteristics. Key cases for convex lenses: object at infinity, beyond 2F, at 2F, between F and 2F, and at F or between the lens and F. Concave lenses’ ray diagrams are straightforward.
Lens Formula & Magnification
Lens Formula: Relates object distance (u), image distance (v), and focal length (f): $\frac{1}{f} = \frac{1}{v} – \frac{1}{u}$.
Magnification (m): Indicates how much larger or smaller the image is: $m = \frac{h_i}{h_o} = \frac{v}{u}$. Note: Sign conventions are crucial here.
Power of a Lens
Power of a Lens: The ability of a lens to converge or diverge light.
Definition: The reciprocal of the focal length in meters: $P = \frac{1}{f}$.
Unit: Dioptre (D). A lens with a focal length of 1 meter has a power of 1 dioptre.
Calculations: For multiple lenses in contact, the total power is the sum of the individual lens powers: $P_{total} = P_1 + P_2 + …$
Refraction through a Prism & Scattering of Light
Refraction through a Prism
Dispersion: The splitting of white light into its constituent colors (VIBGYOR – Violet, Indigo, Blue, Green, Yellow, Orange, Red) when it passes through a prism. Different colors of light have different wavelengths and refract at different angles.
Formation of Spectrum: A spectrum (rainbow) is formed due to dispersion. The prism separates the colors, because of differences in the angle of refraction.
Scattering of Light
Scattering: The redirection of light in many directions when it encounters particles.
Why the Sky Appears Blue: Blue light is scattered more by air molecules than other colors (Rayleigh scattering), hence the sky appears blue during the day.
Examples:
- Tyndall effect (scattering of light by particles in a colloid)
- Appearance of reddish color at sunrise/sunset (though derivation of the color is not required for syllabus)
Applications of Dispersion and Scattering
- Spectroscopy: Used to analyze the composition of substances by studying their spectra.
- Optical Devices: Prisms and lenses in cameras, telescopes, and other optical instruments utilize dispersion and refraction.
- Visibility Phenomena: Scattering is responsible for the colors of the sky, clouds, and the appearance of the atmosphere. (Sunrise/Sunset color formation derivation excluded).
Further Reading
- Reflection of Light: A Comprehensive Guide
- Refraction of Light: A Comprehensive Guide
- Human Eye and Light: A Visual Journey
Practice Light Reflection and Refraction Extra Questions
Refer Light Reflection and Refraction NCERT Solutions
Refer Class 10 Science Notes & CBSE Syllabus
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