Coordinates of a Point: Abscissa & Ordinate
In the world of mathematics, particularly within coordinate geometry, we use a system to pinpoint the exact location of a point on a plane. This system relies on two perpendicular number lines, often referred to as the x-axis (horizontal) and the y-axis (vertical). The point where these axes intersect is called the origin, usually represented by the coordinates (0, 0). Every point on this plane can be uniquely identified using an ordered pair of numbers: (x, y).
* Abscissa (x-coordinate): This is the horizontal distance of the point from the y-axis. It represents how far the point is to the left or right of the origin along the x-axis. * Ordinate (y-coordinate): This is the vertical distance of the point from the x-axis. It represents how far the point is above or below the origin along the y-axis.
Formulae
The coordinates of a point are represented as an ordered pair (x, y). There aren’t specific “formulas” for abscissa and ordinate, but rather, the x-coordinate *is* the abscissa, and the y-coordinate *is* the ordinate.
If a point is given as P(x, y):
- Abscissa of P = x
- Ordinate of P = y
Examples
Let’s solidify this with some examples:
Example-1: Consider the point A(3, 4).
- The abscissa of A is 3.
- The ordinate of A is 4.
Example-2: Consider the point B(-2, 1).
- The abscissa of B is -2.
- The ordinate of B is 1.
Common mistakes by students
Students often make these mistakes:
- Confusing abscissa and ordinate: Mixing up which number represents the horizontal and vertical distance. Remember, (x, y) always!
- Not understanding the sign: Forgetting that a negative abscissa indicates a point is to the left of the y-axis, and a negative ordinate indicates a point is below the x-axis.
- Incorrectly plotting points: Plotting the coordinates in the wrong order or miscalculating the distances along the axes.
Real Life Application
Understanding coordinates is fundamental for many real-world applications:
- Maps and Navigation: GPS systems and maps use coordinate systems (latitude and longitude) to pinpoint locations on the Earth’s surface.
- Computer Graphics: Creating images and animations on a computer screen relies heavily on coordinate systems to position and manipulate objects.
- Engineering and Architecture: Architects and engineers use coordinate systems to design and construct buildings, bridges, and other structures.
- Video Games: Coordinate systems are essential for defining the positions of characters, objects, and the camera within a game’s virtual world.
Fun Fact
The Cartesian coordinate system (the x and y-axis system) is named after the French mathematician RenΓ© Descartes, who is credited with its invention. His work revolutionized how we approach geometry and laid the foundation for analytic geometry. Descartes also came up with the phrase “I think, therefore I am.”!
Recommended YouTube Videos for Deeper Understanding
Q.1 What is the abscissa of the point ( -3, 4 )?
Check Solution
Ans: B
The abscissa is the x-coordinate of a point.
Q.2 The ordinate of a point is 5 and its abscissa is -2. What are the coordinates of this point?
Check Solution
Ans: B
Coordinates are written as (abscissa, ordinate).
Q.3 If a point lies on the x-axis, what is its ordinate?
Check Solution
Ans: C
All points on the x-axis have a y-coordinate of 0.
Q.4 What is the distance of the point (2, -3) from the y-axis?
Check Solution
Ans: A
The distance from the y-axis is the absolute value of the x-coordinate.
Q.5 Which of the following points has an abscissa of 0?
Check Solution
Ans: B
The abscissa is the x-coordinate, which must be 0.
Next Topic: Plotting Points in the Cartesian Plane
Improve Maths with LearnTheta’s AI Practice
Adaptive Practice | Real Time Insights | Resume your Progress
